Thelien Avenger
Elvish Avenger


Years of hunting and tracking has given the Avenger's an unparelled rivalry of the North. Careful experimentation with the magical fungi that inhabit the forest of Thelien has resulted in a posion so poweful, it will slay an enemy in an instant. Even the undead are vulnerable to this king amongst poisons.
Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.
Information
Advances from: | Thelien Ranger |
Advances to: | |
Cost: | 70 |
HP: | 55 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Northern Avenger |
Abilities: | ambush, White as the snow |
Attacks (damage - count)
![]() | sword melee | 10 - 4 blade | poison |
![]() | bow ranged | 10 - 4 pierce | poison |
![]() | bow ranged | 10 - 4 pierce | slows |
![]() | bow ranged | 10 - 4 pierce | charm |
![]() | Valeya's bane ranged | 1000 - 1 pierce | Offence only |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | -10% |


Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 3 | 30% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 1 | 70% |
![]() |
Frozen | 2 | 30% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 2 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 40% |
![]() |
Shallow Water | 2 | 30% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |